Warehouse Wip

Post any artwork that you specifically want to receive critique, paint-overs, or feedback on

Warehouse Wip

Postby SvyatLyk » Mon Mar 06, 2017 11:10 am

Hello everyone I'm new to this forum and I'm desperate for some useful critique. I'm working on an abandoned warehouse that i'm doing in Blender. This is a 3d environment project inspirited by the work of Christopher Plush. My renders so far.
really like how it looks 4-min.png
really like how it looks 4-min.png (251.88 KiB) Viewed 859 times
really like how it looks 3-min.png
really like how it looks 3-min.png (254.07 KiB) Viewed 859 times
Level 0: Southern Fur Seal
Posts: 1
Joined: Mon Mar 06, 2017 10:50 am

Re: Warehouse Wip

Postby Styxcolor » Wed May 17, 2017 10:43 pm

Sorry, I have no idea about 3D modeling, so I can't help with technical questions. To me as layperson your design looks convincing and has a sinister atmosphere. What exactly would you like to have feedback on?
User avatar
Level 6: Mediterranean Monk Seal
Posts: 171
Joined: Wed Aug 03, 2016 12:17 am

Re: Warehouse Wip

Postby AEBL » Thu Jun 01, 2017 7:24 pm

It looks great - but that's not what you want to hear. The first thing I noticed was something off about the lighting, and immediately tried to find the light source - roof. It feels stagnant, so this makes me question what time of day is it? I assume the windows are dusty by the two lying on the floor. Try to bring in some reflective light and colour depending on the hour. Hope to see you again with more work!
Level 1: New Zealand Fur Seal
Posts: 19
Joined: Thu Jun 01, 2017 4:24 pm

Return to Critique

Who is online

Users browsing this forum: No registered users and 1 guest