Eny's sketchbook

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Re: Eny's sketchbook

Postby crankshaft » Sun Dec 04, 2016 6:53 am

Great work. Tip: Try warming up by just drawing boxes in different positions then cut away volumes before moving to more complex stuff. Keep going :P
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Re: Eny's sketchbook

Postby Styxcolor » Sun Dec 04, 2016 2:56 pm

Your progress and constant training is really impressive. I can learn from you.
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Re: Eny's sketchbook

Postby Enydimon » Sat Dec 17, 2016 12:27 pm

Luna - Thank you! It's nice to hear from you again.

crankshaft - Yeah I really should. I did that a few years ago, well just rotated boxes without construction lines, and they really helped my forms. I'm sure those would be even better.

Styxcolor - Thanks! Let's hope I can get through this rut.
---
I only really have two things to share. I've worked on other stuff here and there but nothing substantial. There's been a death in my family so the last week or so I've been preoccupied with other things. I do have other commissions coming up at least and I will try to squeeze more drawing in where possible.

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Re: Eny's sketchbook

Postby Enydimon » Sat Dec 31, 2016 8:42 pm

Took a bit of a break due to all the personal drama and the holidays, but I've still been drawing even if I haven't been going HAM. Have two commissions on my plate, one of them is finished, the other is a WIP, and I might have two more in the near future. I just wanted to stop by and dump a few things before the new year ticks over on my end.

The pandaren commission this time is from a different person who was liking how I drew them. The WIP is a commission for a friend of their Dragon Age Inquisition character. I still gotta fix up the lighting and values, so I am aware of that, but feel free to toss your solutions my way anyhow. I think the biggest thing I can take away from those two pieces is that I need to get less awkward with my figures and get better at putting clothes on characters without it looking flat.

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Re: Eny's sketchbook

Postby Styxcolor » Sun Jan 01, 2017 3:27 am

The ork/troll lady is absolutely hilarious, I love her expression and overall looks.
A good year to you, Enydimon.
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Re: Eny's sketchbook

Postby Enydimon » Wed Jan 04, 2017 5:52 pm

Styxcolor - Haha, her name is Kruegga. She's a character of mine that I don't draw often enough. Think of a woman who doesn't know the meaning of 'past her prime' and wouldn't care if she knew anyway, that's essentially her.

Thank you, and to you as well!
---
I've been doing a pretty good job at getting myself back on the art horse and working a minimum of 3 hours a day. This is the most emotionally stable I've ever felt in a really long time and going through some hardships just made my progress even more encouraging. Sometimes that's the only way to tell where you're at.

Finished the commission. They liked it a lot but I still feel really rusty about painting and I think I could have done more to make it seem more finished. Patience issue on my end I think. I have another one that just go through the inking stages but I'll hold off on posting for now. I'm also tackling the How To Draw book again now that I have greater knowledge having gone through it once and watched DVDs. The book is much better when you have more context to the exercises.

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Re: Eny's sketchbook

Postby crankshaft » Thu Jan 05, 2017 6:34 pm

Hey man great work. I don't have much time or energy but I made a tutorial to help you out with the mirroring exercise. Let me know if you still have questions.

Regarding your question those red lines are simply projections of your plane to the divider. They would follow the grid and would follow the same perspective as everything else. It's very common to have many different vps in one scene but not possible to have different camera lens ie 35 mm or 50 mm.

But yeah I feel your frustration. The book is not user friendly and he omits/implies a lot of important steps. With every exercise you're supposed to make a grid of your choice. Here's a great resource for grids :

http://www.warrenmarshall.biz/carapace/

I would also recommend doing some ofthe exercises traditionally bc it forces you to be more conscious of your marks ie where each vp is which reinforces the knowledge better.
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Re: Eny's sketchbook

Postby Styxcolor » Mon Jan 09, 2017 1:27 am

I'm impressed by the perspective studies of you both. I guess I will have to learn that as well sooner or later.
Could you tell me, how much of this is intuition and how much is geometry to you?

I really like your idea to review How To Draw books, Enydimon, I guess learning, forgetting and reviewing is the natural circle of any (self)education and will never cease. I believe I once was really proud of me having worked through most of Burne Hogarth's Dynamic Light and Shadow but I can't have kept too much, otherwise it wouldn't feel like learning all anew now.
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Re: Eny's sketchbook

Postby Enydimon » Wed Jan 11, 2017 8:36 pm

crankshaft - Really appreciate the help! I think I understand now. I gotta get my hands on a bigger sketchbook/paper before I go back to traditional, but I agree with you. I'm just trying to revisit basic knowledge in the meantime.

Styxcolor - Hmm, well I'm sure some intuition is involved in so far as just basic drawing/perspective skills I've picked up over time through observation, but most of this is just knowledge I'm learning directly from a book that tells me what to do. I'm specifically learning how to construct these accurately in perspective so I can then correct or draw more complex shapes in the future.

And imo, while I'm sure there is some forgetting involved, I think if you truly understand a concept it's harder to lose entirely. The things that you truly get just get sucked into your intuitive process, which is how someone can be an amazing artist but a terrible teacher. Big difference between knowing what to do and how to explain it effectively.
---
More perspective stuff.

I've mostly been working on commissions this week, there are two WIPs that I haven't posted, though. I'm starting to get a lot of interest from people who play Pandaren characters. I'm grateful for all the work but worried about being typecasted, so the easiest way to fix this early on is to spend more time working on personal works of things I'd like to draw.

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Re: Eny's sketchbook

Postby Zipfelzeus » Tue Jan 17, 2017 9:22 am

My brain is weird but the first thing I thought of when I saw these muscular pandas was this specific type of gay erotica with really buff dudes. It's called bara or something. I know to much internet stuff... anyway.. <_<. I really like how you do these buff dudes. Their arm muscles almost seem to flow into each other instead of these weird segmented muscle stuff I sometimes see people do. Your hands are also much better of maybe you just drew some awesome hands recently either way nice work!

I can't think of much else to say for now! Don't let life get'cha down! haha
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Re: Eny's sketchbook

Postby FélixHinojosa » Tue Jan 17, 2017 1:38 pm

Wow!, Those chars are looking very nice!
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Re: Eny's sketchbook

Postby Enydimon » Wed Jan 18, 2017 11:17 am

Zipfelzeus - LMAO I was kind of waiting for someone to mention bara or furry or something along those lines. I'm not a bara artist but I have gay friends and I've been in and out of fandoms where my art grabs attention by the bara section of said fandoms, so I know quite a bit about it. Every once in a while I'll get messages from both male and female viewers about how they think my orcs are sexy or something. I don't mind so much but it's not my intention and I feel like I'm missing out on potential customers because our interests are at an impasse. Although I know for a fact a good chunk of them are bara fans. I'm under no delusions.

And yeah, I know what you mean. I used to draw muscles that way too, but then I decided to loosen up. You'll notice that even a lot of established pro artists will fall into this trap of drawing muscles in that way and the muscle insertions might even be in the right spot but the 'material' ends up looking like stiff boulders or doesn't work like fat or muscles at all. Anatomy is fun because you can actually use the muscles to create neat gestures and good flow, you just have to know enough to capitalize on it.

And I don't think I've really done any hand studies since you last left that critique, but I have been trying to give more care to drawing them. Might be that. Thanks for stopping by!

FélixHinojosa
- Thanks! I appreciate that.
---
So I went and got myself a Cintiq 13HD and it's been great except for the fact that I have the worst eye strain I've ever had and I might need to return it over it. I've dealt with shitty 90's monitors before, but the strain hasn't been this scary before. I've messed around with the settings, but my eyes need to heal up before I can tell if they have any true effect. So disappointing because the benefits of natural hand movement are super nice. I have no idea what the problem is, though, as no other monitor or phone has done this to me before.

Anyway, mostly been working on commissions. All pandas again, and there's a WIP that I haven't posted that is also another panda commission. The orc was me testing out the accuracy on the cintiq and I realized I'd love to have a line quality more like that with my inks. I stiffen up too much, my poses are awkward, etc... I'm sure it just comes with more knowledge and comfort.

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Re: Eny's sketchbook

Postby Enydimon » Wed Jan 18, 2017 7:33 pm

Completely forgot I had a bunch of quick pencil studies.

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Re: Eny's sketchbook

Postby FélixHinojosa » Fri Jan 20, 2017 12:19 pm

Really awesome stuff!, your studies, portfolio pieces, everything!
I'm planning to apply some of my studies on a new portfolio, a more pro portfolio hopefully :D

Keep it up!
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Re: Eny's sketchbook

Postby crankshaft » Sat Jan 21, 2017 7:03 am

Great amount of work! Everything looks super tight. Not much this time. Keep going :P
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Re: Eny's sketchbook

Postby Enydimon » Sun Jan 29, 2017 7:21 pm

FélixHinojosa - Thanks! Let's both get on that portfolio grind!

crankshaft
-Thanks, buddy.
---
Not as much as I'd like this week but my eyes stopped straining and I was able to complete some commissions and get back into some drawing. Life's calming down again too, which is good.

The one thing I can say about having a cintiq is that I was correct in my assumption that your line quality and drawing ability are not too far off from a regular tablet. A regular tablet will just make it more obvious where you're lacking. That said, you will be more accurate with a cintiq and your hand movements will be so much more natural so it does end up making you draw/paint faster and more efficiently. Imagine not having to redraw a digital study's sketch a bunch before you can get it accurate enough, that's the benefit.

I don't think it's mandatory to have one, but it's a nice quality of life improvement if you like me and don't fuss much about what surface you draw on.

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Re: Eny's sketchbook

Postby oshred » Sun Jan 29, 2017 9:10 pm

Hello thank you for your comment on my sketchbook! o: You've got some really amazing stuff here, I like your character pieces a lot. :]
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Re: Eny's sketchbook

Postby Enydimon » Sun Feb 05, 2017 9:04 pm

oshred - No problem! Thanks for the kind remarks!
---
I listened to Miles Johnston's interview with Peter Mohrbacher earlier in the week and I couldn't agree more with everything Peter had to say. He's like what I would have been if I hadn't been an idiot when I was a 20 year old and second guessed everything that was already working for me. Can't do anything about the past, though, just the now. Studies are important and effective, but there's something to be said about creating a lot of personal work and getting comfortable with that.

I've whinged over and over about having very little ideas that get me excited about drawing personal work so I better just get proactive. I think the only solution here is to just look at all the art and non-art things that I do enjoy and do it unashamedly. I love Alexandre Diboine's and Steven Sugar's character designs and how their worlds feel lived in, and I'd love to be able to tap into character design like that. Not the style specifically, although it is spiffy, but just being able to make interesting things. And I know that I've been enjoying a lot of abstract fine art in recent years too. I used to think I was burnt out on fantasy stuff, but maybe I'm just being mentally lazy. I don't know how to begin this research outside of googling really basic terms.

I'll try to get to commenting on other SBs tomorrow or another day. It's been months, but I still feel really burnt out about being active.
---
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Re: Eny's sketchbook

Postby cgaddict » Tue Feb 07, 2017 5:06 am

Very solid sketchbook, really enjoyed browsing it. I'm particularly impressed with your character design as well as your brushwork, very refined. Nothing to offer in terms of critique, just praise. Keep it going!
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Re: Eny's sketchbook

Postby Enydimon » Fri Feb 10, 2017 7:46 pm

cgaddict - Thanks!
---
Some studies, some sketches. The thumbnails aren't particularly for anything I'm excited about, I'm just trying to experiment with placement with different horizon lines. I'm already excited and passionate again about doing art, just gotta immerse myself in the things I like to figure out what I want to do with it.

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Re: Eny's sketchbook

Postby Zipfelzeus » Wed Feb 15, 2017 11:13 am

You have a cintiq (is that the tablet with screen where you can draw on it?). Nice. How is it other than that it feels easier to do lines. I also read your last post and listened to that interview of Miles and Mohrbacher. It's weird. I used to listen to all interviews my favourite artists ever did... but after a while i kinda stoped and felt like I never wanted to listen to an interview about art ever again. Maybe I grew a bit tired because there is only so much to say... but I really enjoyed this one again. The things Mohrbacher said really connected with me. Anyway enough rambling. I don't really have anything important critical to say. I just wanted to leave a comment.

Glad to hear you found some energy to do art. Keep us updated :)
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Re: Eny's sketchbook

Postby crankshaft » Fri Feb 17, 2017 9:20 pm

Hey man great work. I think one reason why you run out of things to draw is bc you tend to treat things as one offs. Try approaching the next thing you draw as an actual project and curriculum.

So for my tank it was an excuse for me to learn 3D, Sketchup and Blender. I've also learned a ton on design, function, proportions and my shapes have improved drastically. With sketchup I can mock environments much easier (3D warehouse). It's now opened many new doors. The list goes on. Finishing the tank would be a bonus, what was more important was what was learned from doing the tank then simply having another addition to my sb.

Some tips for you: The creeping barrage:

For every drawing I post there are 10-15 drawings I don't post bc they're so messy. But these are more important than the pretty stuff everyone likes because it shows your thinking. Concept art is all about your thinking and not really the art. This is why many good concept artists can't get jobs. They can draw but can't think.

Here's an example:

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In here I have a car racing a plane, 2 detectives in a diner/bar, a guy in a helicopter overlooking an abandoned mansion in the forest, a car entering a dark mysterious forest and more.

So sketch, sketch sketch! AS much as you can. Just focus on generating a ton of ideas for potential projects down the line. Make notes, explore, experiment. Do this every day for at least 30 min. Then when you are done your current piece pick a subject from your inventory and flesh it out. That way you always have a reserve/stock of ideas ready to be fleshed out.
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Re: Eny's sketchbook

Postby Enydimon » Tue Feb 21, 2017 5:56 pm

Zipfelzeus - Yeah a Cintiq is a tablet monitor. It's good, I actually think it's also great for painting once you get used to it. It still all just comes down to better accuracy. I find it easier to get sucked into a digital drawing when you have not only one device dedicated toward drawing, but having to physically interact with it.

And I hear you on the interviews. One of the reasons why I like Miles' podcast is that he touches upon topics that aren't just art and instead gets into life experiences. I mean I like hearing about art advice too, but I seldom get burnt out on philosophical talk.

crankshaft
- I'm trying to figure out how best to put this into words, because while I do already do those things, you do have an interesting point about a curriculum. I'm not entirely convinced that my issue is that I treat things like a one off, though.

If I could draw anything I wanted without having to worry about commissions or studies, what would I draw? I don't know right now, that's the problem. I once mentioned to a friend that I wanted to draw something but I didn't know what, so he told me to draw thumbnails and my immediate response was, "of what? I don't even know what I want to draw yet!" I had another friend tell me that not knowing what to draw meant that I must feel ashamed or worried that the subject matter might be stupid, which would make more sense if I wasn't blanking out entirely. The two of them definitely had a point, but it never seemed to actually make sense with anything that I was experiencing.

You can't expect every single piece to be groundbreaking or something that makes you passionate, but there's a clear disconnect to me in having something that I was interested in creating when I was a teenager and how it is now. I have no issue in drawing for others and my work ethic is on point, but art for art's sake only takes you so far if you're like me. I would not care if all I got excited about on a personal level was to draw fan art so long as it kept me drawing lots, but I don't have that pet passion right now.

Motivation for small steps like daily grind is useless, that's stuff you just have to get into regardless of how you feel. Having an overarching motivation for why you do something in the first place is important, though. Why do it at all if you don't have it?
---
Doing more life drawing stuff and got asked to finish up one of the sketch commissions into a full piece. I still got more sketchbook stuff and other sketches but I've reached the limit and I want to get more content in before I post another.

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Re: Eny's sketchbook

Postby Enydimon » Sat Mar 04, 2017 6:27 pm

Really busy week art aside. A mix of studies, commissions, and just general concepting for a potential new illustration. I did even more traditional sketching studies and imaginative work than this but I don't feel like snapping photos and resizing everything.

Currently aware that my silhouettes and shapes for the concept stuff is pretty weak. I'm still working my way around macro and micro design for lack of a better word. Also frustrated with what kind of palette I want in my art, I feel like most of the time it's not stuff I find interesting to look at.

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Re: Eny's sketchbook

Postby arobro » Sun Mar 05, 2017 9:13 am

I'm really digging these pandas. They have great character. I really admire your clean lines and it's great to see those perspective studies. Sorry, I don't have anything to critique. I'm looking forward to more!
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Re: Eny's sketchbook

Postby crankshaft » Sun Mar 05, 2017 4:41 pm

Hey man great work. I don't know if I should be giving you any anatomy crit but try tapering/thinning your lines as the muscles blend together to add extra depth and dimension. And then vice versa as a muscle protrudes out you can thicken the lines. Also, regarding before if really don't know what to draw from imagination then try reading random books on random interests. Ie read a science book on the parts of a cell or how a virus works. It'll stimulate/strengthen your imagination/internal dialogue to come up with ideas in the first place.

Keep going!
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Re: Eny's sketchbook

Postby Heliux » Wed Mar 08, 2017 7:41 pm

Just went through a bunch of pages on your sketchpad! Great Work! I really need to utilize construction perspective lines more. My forms keep getting out and unsymmetrical. How simple and clear your lines are is definitely inspiring. Do you throw down sketchy marks first, or just sort of lay them in that clean?

Anyhooz! Keep up the good work! I look forward to seeing more! ^^
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"tho' I never arrived at the perfection I had been so ambitious of obtaining, but fell far short of it, yet I was, by the endeavor, a better and a happier man than I otherwise should have been if I had not attempted it" -Ben Franklin
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Heliux
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Re: Eny's sketchbook

Postby Enydimon » Sun Mar 12, 2017 12:32 pm

arobro - Thanks! I'm kind of at a point where I'd rather draw other things than pandas but I wont complain about getting regular work.

crankshaft - I'd say that's more of a line weight/quality crit anyhow, unless that was what you meant. Part of it's because I'm still figuring my way around the cintiq and the best way to do line art and the other half is me trying to experiment with lines in general. I used to do stuff with a lot of attention to line weight but I also wasn't fond of the idea of making the lines too thick. I'll keep playing around with it.

And yes you're right, I probably just need to pay more attention to the design part of all this and get used to research. Might have a recent interest I can use.

Heliux - Thanks! When it comes to sketching they can get messy but I try to make them not too messy as to confuse my eye. The more I understand what I'm drawing, the cleaner the sketch will be. Often times I'll use another sketch layer to go in and correct things or reinforce forms if I feel it really needs it. 2 sketch iterations is not uncommon, although I'd like to me even cleaner in the future if possible. Most of the time people don't see any of that process, though, so I think whatever gets you to where you need to be is fine. We'll find more efficient ways of doing it as we learn.
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I think tonight I'm just gonna make a list of things I want to do for the week so I can just keep things organized and more manageable. No specific schedules, just things to check off via priority. I've also been making an effort to absorb as much information as possible from other industry artists, regardless of how I feel about certain aspects of their mechanical ability. Some people who have sub-par anatomy have really good design skills and really know how to polish their drawings. Since they still have experience in the industry there's something there worth looking for I guess.

Anyway, I think I'm understanding faces better and better every day. Here's some studies, sketches, another panda commission, and an art trade.

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Enydimon
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Re: Eny's sketchbook

Postby mana » Wed Mar 15, 2017 12:57 am

Like werewolf)
Last character must become female werewolf because of nails and big feet)
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Re: Eny's sketchbook

Postby crankshaft » Fri Mar 17, 2017 8:29 pm

Great work as always. There's not really much for me to critique. Maybe for the eyes try approaching them from a more volumetric/structural method. Like draw the Loomis head in perspective in a dynamic angle then try drawing the eyes/structure wrapping around the skull.

Keep up the awesome work! Really jelly how you always post finished stuff! It takes me 100 years to finish one portfolio piece.
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