Zipfelzeus - Yeah I'm pretty glad it's gone, although I'm worried about the future of the forum since mods don't come around much or at all anymore.
I'm glad you think so! I was intentionally trying to capture the OoT feel with the nose. I haven't played BotW yet, and I'd really like to, but all I have for now is streams. I usually buy a Nintendo console just for Zelda games so when I got the spare change I'll pick it up. It looks really good, though. I didn't play a whole lot of games in March.
Yeah I feel you on that one. I think it might be that the gesture got too tight and I think I could have done better with the elbows. The trick of it is that with a Snatch or Clean & Jerk, the only part of your body that is allowed to extend and muscle through the lift are your legs, so you're effectively trying to catch it and balance it rather than press it out with your arms. They're very beautiful movements and super technical to do right and I think that's true of trying to draw it and capture it accurately. I'd really love to be able to create drawings that capture the explosiveness of it in a still image format.
Regarding the muscles, I'm about to let you in on a secret. One of the most basic things that people learn about muscles and rhythms is this:
Flexing and lengthening of the muscles. When the arm extends, the triceps bunch up and the biceps relax. When someone flexes their bicep, the triceps lengthen. It's like a pulley or counterbalance thing going on. This is probably what you're thinking about or already know. So if someone's arm is entirely outstretched with no elbow bending and with a lot of weight, it might make sense to think that the biceps are turned off during this movement by going with the above example, but it's a little more complex than that.
The thing is that the biceps in many lifting movements that are triceps heavy will also act like stabilizers. A lengthened muscle doesn't necessarily mean that's it's turned off or not being used, it just means it's not the dominant muscle doing the action.
Going along with that train of thought, it's not just the upper arm muscles that interact with each other but also forearm muscles too! The majority of the muscles on the upper arm attach or originate down on the forearm, and that's how they're able to help create that hinging movement in the elbow. So if you grip something really really tight, your biceps will automatically turn on. In theory you could try to flex from your triceps to minimize bicep flexion, but I'm not convinced that they aren't activated in some capacity.
Add some heavy weight overhead and you get this:
But even with all that explanation, I can concede that I could do better to make the arms look more natural. The arms became too straight and needed better rhythms, absolutely. I think the size is probably fine and works for stylistic purposes too, but I'm also adding onto the fact that she is a bodybuilder alongside the sport. If you do ever need references for muscular women, for whatever reason, I highly recommend just looking up athletes. Powerlifting and (Olympic)Weightlifting are great examples because the sports have weight classes so you get a variety. There's tons of reference out there and social media profiles to go through, it's just that people don't normally know where to look in the first place.
I'm sorry, I can talk about this stuff for hours, lmao.
And yes, I totally agree about the face. It worked well as a base but it just wasn't going to cut it for the final. I gave it a little bit more grit. And I might do more Overwatch characters too! We'll see. I think this is the first time I've done anything substantial with one of them.
crankshaft - Thanks a bunch for your thoughts/explanations. I ended up going with the distorted view, but I think it could have worked with the horizon placed above too if I really wanted to go for it. I guess the lesson here is make sure you understand what perspective you're using BEFORE you commit to a pose.
So I spent most of my time working on the Zarya piece. I'm calling it finished here and I think it looks pretty good. There are things I would do differently now and some mistakes I can see here and there, but I finished it just under 3 weeks and it looks miles better than any of the big illustrations I tried to do last year that took more months than necessary to complete. Progress.
Also got another panda commission that's in the works, but I'll post when finished. I was looking at the ones from 6 months ago and man did they get a lot better. I'm pretty excited. Putting out as much work as I can has been helping.