Dead Parts' Sketchbook - Enter the Void

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Re: Dead Parts' Sketchbook - Enter the Void

Postby Uiriamu » Mon Feb 13, 2017 12:19 pm

those 2 colored environments are super cool, i'd love to see some of them taken further at some point! Having such a limited palette adds a bunch of cool mood. Keep it up! :)
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Re: Dead Parts' Sketchbook - Enter the Void

Postby dead_parts » Wed Feb 15, 2017 6:37 pm

Thanks for the comments Uiriamu :)
I definitely want to develop those studies, so hopefully more on that soon.

Meanwhile, I've been messing around in Toon Boom as I try to learn and improve in 2d animation. I'm from a 3d animation background, so this is a skillset I've been meaning to improve for a while. The first big adjustment was getting used to vector brushes. It took some time, but I managed to get some good results. The timing on this thing sucks, but it's a start!

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Re: Dead Parts' Sketchbook - Enter the Void

Postby dead_parts » Mon Feb 27, 2017 7:31 am

A few more studies from the last week or so. A lot of these are from class demos that I give on a degree course that I help out on. First some master studies.

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Followed by a few environment thumbnails. Using brush tools and custom shape tools.

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And lastly, some character design work from a demo. Some of these sketch pages are fairly old, but these first two pages were to show how I move beyond the early thumbnails. Essentially this is the exploration stage, so I'll have some more complete designs on these at the end of the week.

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dead_parts_animation_concepts_02.jpg
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I've also been working on some animation stuff, so will post that soon too.
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