Crankshaft's SB

Brutal critiques and constructive feedback! Help others and get help back!

Re: Crankshaft's SB

Postby crankshaft » Fri Sep 23, 2016 8:08 pm

Thanks Enyd for the advice! At first it was a bit painful to have to re do the grass but it now looks much better! I learned so much from your help. Suggesting detail has always been something I struggle with.

Anatomy fail.

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Update on the schoolism assignment.

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The Jay Leno tank car. He built it himself using an actual tank engine.

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Thumbs for that ship.

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Re: Crankshaft's SB

Postby crankshaft » Sun Sep 25, 2016 5:12 am

Yay more updates. I've also been busy with the cgma lessons but I realized that I'm not really supposed to reveal those assignments. The course is crazy hard and the critiques are amazing! They're also super painful to the point where things get depressing. Gotta keep going!

Anatomy fail.
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Helicopter visual library study. Awesome forms here, particularly that front piece.
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Some more old thumbs for that ship.
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Re: Crankshaft's SB

Postby crankshaft » Sun Sep 25, 2016 2:56 pm

More updates. Been really depressed with my art lately. I feel every time I take one step forward I take 10 steps backwards.

Anatomy fail? I don't think my figures will ever amount to anything.

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Schoolism wip. Struggling with the rendering of the roof and hay texture. Any help would be appreciated!

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The Enterprise aircraft carrier. So I learned a lot here. I went in on a whim and just jumped in without any care and the piece actually feels more lively then my more careful stuff. Plus it only took me 20 min and it looks better than something that usually takes me an hour?

Lots of small mistakes through, the front looks like a dorky face and the back can't physically exist in real life so I made some last second changes. My sis also says it looks like a cheese grater which I think is kind of cool looking.

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Re: Crankshaft's SB

Postby jay hugo » Sun Sep 25, 2016 7:52 pm

I see improvement in everything!
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Re: Crankshaft's SB

Postby crankshaft » Fri Sep 30, 2016 7:06 pm

More fail updates. The fail is reallll.

Studies from Hampton. Some were copies and some were from memory. Still fail.
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Visual library study. Trying to focus on pivots and moving parts. My next study will be some tank treads.
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Some thumbs/ quick sketches for a train. Never really finished one from before so I want to redesign it again and see how much I've learned. In terms of shapes I'm going for those bullet like electric trains but this one will be gas or diesel powered.
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Schoolism update. Quickly blocked color using a color layer. It feels way off, like it's too muddy or the temperatures are all wrong. Fail. Critique away!
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Re: Crankshaft's SB

Postby crankshaft » Fri Sep 30, 2016 7:07 pm

jay hugo wrote:I see improvement in everything!


Thanks man! I owe you so much for all the help you've given me!
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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 02, 2016 5:17 am

More fail! Fail so harddddd. I've also been busy working on the cgma classes and made lots of progress but unfortunately I can't show anything so the amount of updates would be double this.

However I highly recommend the course by Robert Chang, become a better artist. It's not your typical workshop and is more geared towards beginners but the feedback he gives back is insane. He'll answer any questions you might have for as long as you need him. I'll already asked him tons of questions about what's it like being a concept artist. Hard to find that kind of info. There's an alumni group he made where you can get feedback on anything (within hours) and it's super detailed critiques.

Anatomy fail.

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Some more quick sketches of the train. Schoolism update coming soon!

train thumbs.jpg
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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 02, 2016 4:53 pm

Schoolism update. Colors still feel off but I think things are getting better. I applied some quick fixes then I'll fix them up later.

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Re: Crankshaft's SB

Postby crankshaft » Fri Oct 07, 2016 8:09 pm

Exciting updates! Just more studies.

Anatomy fail. I'm trying to juggle between loose figures with a focus on gesture and expression and structural studies of actual muscles from Hampton.

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Tank tracks study. Absolute nightmare, just way too complex, especially in pen. However I now understand how they work and can draw them 100% from memory. The ref is from some photos I took at the war museum.

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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 09, 2016 6:05 am

Updates. Some anatomy practice and I finished the train design. Pretty happy with the sketch, it's not perfect but I feel like my confidence has gone up and my forms are more gestural than the previous attempts. I've also noticed I'm much more loose and my speed as gone up, I only spent 20 min on it and it looks better than before.

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Re: Crankshaft's SB

Postby crankshaft » Mon Oct 10, 2016 12:05 pm

Fail. Schoolism update coming soon. Starting to burn out. ><

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Re: Crankshaft's SB

Postby crankshaft » Mon Oct 10, 2016 6:46 pm

Quick schoolism update!

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Re: Crankshaft's SB

Postby crankshaft » Fri Oct 14, 2016 8:01 pm

Going to try and focus on more looser quick gestures this time. The fail is even worse this time. I guess you have to really suck at something before you get better.

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Attachments
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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 16, 2016 6:13 am

Some more awful gestures. Also a visual library study on the American Abrams tank. Learned a lot about tanks here. Look at where the reactive armore tiles are located.

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Re: Crankshaft's SB

Postby crankshaft » Fri Oct 21, 2016 8:16 pm

Updates! Usual anatomy fail. Going for longer poses to try and dig deeper through my problems. Also been working on my cgma classes but they don't allow us to show those ><
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Visual library/draftsmanship study, the Mclaren P1.
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Some quick design sketches. Half mech and tank, more like a turret tank. Trying to loosen up and just draw without fear of what happens. The previous sketches were super messy and much worse than these bc I was trying to solve a lot of hard points. Ie how to attach the turret, whether or not it should have arms, how they would move etc.
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Schoolism painting. Unless there's something majorly wrong with it I'm calling this done. It's not perfect but I learned so much.
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Re: Crankshaft's SB

Postby Enydimon » Sat Oct 22, 2016 8:15 pm

Hey bud, sorry for the absence.

Your proportions on your figures are getting so much better. Keep working at it!

Schoolism piece looks a lot better than what you started with. Regarding the grass, try avoiding making the grass in really uniform clumps, make it a little more random in the future. Wish I had something more helpful to say, but looking forward to your next pieces. You're starting to accelerate lately and it's exciting.
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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 23, 2016 5:19 am

Updates! More anatomy fail. I think these are looking much better than my previous ones? Really wish I could spend more time on vehicles instead. Grrrrr
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Re: Crankshaft's SB

Postby crankshaft » Sun Oct 23, 2016 5:23 am

Enydimon wrote:Hey bud, sorry for the absence.

Your proportions on your figures are getting so much better. Keep working at it!

Schoolism piece looks a lot better than what you started with. Regarding the grass, try avoiding making the grass in really uniform clumps, make it a little more random in the future. Wish I had something more helpful to say, but looking forward to your next pieces. You're starting to accelerate lately and it's exciting.


Thanks man! Progress has dipped a bit as I had some car problems >< But yeah I'm actually burning out so thanks for the crit! Figures are sooo hard...would rather draw more cars :P

Great advice about the schoolism. Coming from a mechanical bg I have a hard time making things look spontaneous or organic.
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Re: Crankshaft's SB

Postby Imbalantus » Thu Oct 27, 2016 9:57 am

Figures look a lot better than on page 1, that's for sure!

At this point, maybe you could try to also mix in longer figure studies from reference where you base them more on precise observation and not so much construction. The reason is that with figures visual library is also important. In construction the focus is a bit more on what figures should rationally look like, and thus limited to what one knows (or believes to know) about the figure. In observation the focus shifts on what the figure actually! looks like, which expands the visual library, and later on helps out with the construction. Things like gesture, observation, construction - they all are important, if one lags behind, then the danger is that the whole process lags behind, that why it's helpful to always pay attention to all three and identify which aspect lags behind, so that then overall the skill can jump to the next quality phase.
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Re: Crankshaft's SB

Postby crankshaft » Fri Oct 28, 2016 7:44 pm

Updates. Usual anatomy fail. Will try to apply crits from everyone soon. It's just very overwhelming how much I have to learn so it's slow for me to apply it all.
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Visual library sketch of a library hehe. It's called Dr. William's Library in London. Absolute nightmare and total failure on my part. But I learned a lot and by failing I've noticed my confidence has gone up. I also feel like I'm loosening up, which has been a constant struggle of mine. Should of probably chose something much simpler ><

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Some thumbs or rough design sketches for that mech tank. I have many more roughs but they're not even presentable and very messy. I chose parallel projection bc it's much easier to design with then I'll use proper perspective.

Wish I could post more pretty stuff instead of studies :(

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Re: Crankshaft's SB

Postby crankshaft » Fri Oct 28, 2016 7:47 pm

Imbalantus wrote:Figures look a lot better than on page 1, that's for sure!

At this point, maybe you could try to also mix in longer figure studies from reference where you base them more on precise observation and not so much construction. The reason is that with figures visual library is also important. In construction the focus is a bit more on what figures should rationally look like, and thus limited to what one knows (or believes to know) about the figure. In observation the focus shifts on what the figure actually! looks like, which expands the visual library, and later on helps out with the construction. Things like gesture, observation, construction - they all are important, if one lags behind, then the danger is that the whole process lags behind, that why it's helpful to always pay attention to all three and identify which aspect lags behind, so that then overall the skill can jump to the next quality phase.


Thanks man! Will try to apply that soon! Great advice, didn't even think of that! I just tend to feel bad when copying things. I feel like I should learn what's happening underneath instead.
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Re: Crankshaft's SB

Postby crankshaft » Fri Nov 04, 2016 7:51 pm

Updates!

Mainly anatomy fail. Sketchbook of fail.

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Didn't even realize how flat the mountains were until someone pointed it out! Just a decent attempt on fixing that.

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Did some modelling in sketchup. Super fun! All I want to do now is model my designs. So liberating to see my ideas come to life! But I gotta get back to studies >< Kind of worried of over committing to another big project but we'll see.

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Re: Crankshaft's SB

Postby crankshaft » Sun Nov 06, 2016 7:06 am

Updates! More anatomy fail and a failed visual library study on a rat rod from a car show a few years back. Massive fail on the wheels, going to practice free hand drawing ellipses. Still working on them cgma assignments but can't show them><

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Re: Crankshaft's SB

Postby crankshaft » Fri Nov 11, 2016 9:27 pm

Updates! Really spreading myself thin and multitasking too much. Cgma classes, more schoolism, the tank mech, anatomy fail, visual libraries studies... Now I'm learning blender. Joy, it's like going from adding/subtraction math to calculus.

British Royal Air Force ww2 Avro Lancaster bomber visual library study.

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Failure!
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Been learning sketchup on the go as well as modelling with it. Not much done, attempting to put some hard points and work around those. In this case I'm making the turret a cockpit. I simply colored the whole thing grey to make it look like I did something :P

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Re: Crankshaft's SB

Postby crankshaft » Sun Nov 13, 2016 7:04 am

Fail updates. I've been drawing for a little while now and I decided to look back at my old stuff. I realize that I've made zero progress. I've only recently started studying anatomy. Maybe I should call it quits and just give up :P

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New schoolism courses, painting with light and color with Robert Kondo and Dice. The goal is to paint still lifes in diffused light but this is the closest setup I can get bc all my free time is at night.

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Also some thumbs for the tank mech machine gun. It'll make more sense later.

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Re: Crankshaft's SB

Postby Enydimon » Mon Nov 14, 2016 7:01 pm

Hey man, don't be so hard on yourself. It's okay to analyze and self critique your work so you can move forward, but you also want to cultivate a mental health and way of thinking that is conducive to that and not detrimental. You have been improving, it's just that sometimes it's harder to see when we are so close to our own work. Everything that we currently draw now seems like every other drawing we've done in the past, but I promise you that you will have a moment where you realize that thing you thought was the exact same quality will suddenly look like garbage compared to what you do now. You just have to create enough space to see it.

Also, as a fitness example, I have seen so many people who think that if they just lose enough weight or get enough muscle that they'll no longer hate their body. And when that is true for people, that's great, but it's also because not only did their work evolve but so did their way of thinking. Those who continue to berate themselves through the process are never satisfied or happy even if they do end up getting to their result because they never appreciate their progress or where they're at. It's not that those who appreciated the progress every step of the way and got to where they wanted stopped wanting more than what they have, but they're better equipped and more excited about what they have to do next.

The same is true in art. Tone down the self-flagellation and get excited instead. Give yourself credit not so you can sit on your laurels, but so you can tackle the things you wouldn't have done if you didn't have the confidence to put yourself out there.

And that's my motivational speech of the day.

And listen to Imbalantus' suggestion about drawing people from photos/reference. It'll help a lot! Even just mindlessly copying can help you learn, it just becomes a detriment when you are just drawing to draw and aren't seeming to level up from accurate copying.
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Re: Crankshaft's SB

Postby crankshaft » Fri Nov 18, 2016 9:24 pm

Really thinning myself as I'm doing so much at once and everything's too messy to show. Update on the still life and some anatomy fail.

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Re: Crankshaft's SB

Postby crankshaft » Fri Nov 18, 2016 9:36 pm

Enydimon wrote:Hey man, don't be so hard on yourself. It's okay to analyze and self critique your work so you can move forward, but you also want to cultivate a mental health and way of thinking that is conducive to that and not detrimental. You have been improving, it's just that sometimes it's harder to see when we are so close to our own work. Everything that we currently draw now seems like every other drawing we've done in the past, but I promise you that you will have a moment where you realize that thing you thought was the exact same quality will suddenly look like garbage compared to what you do now. You just have to create enough space to see it.

Also, as a fitness example, I have seen so many people who think that if they just lose enough weight or get enough muscle that they'll no longer hate their body. And when that is true for people, that's great, but it's also because not only did their work evolve but so did their way of thinking. Those who continue to berate themselves through the process are never satisfied or happy even if they do end up getting to their result because they never appreciate their progress or where they're at. It's not that those who appreciated the progress every step of the way and got to where they wanted stopped wanting more than what they have, but they're better equipped and more excited about what they have to do next.

The same is true in art. Tone down the self-flagellation and get excited instead. Give yourself credit not so you can sit on your laurels, but so you can tackle the things you wouldn't have done if you didn't have the confidence to put yourself out there.

And that's my motivational speech of the day.

And listen to Imbalantus' suggestion about drawing people from photos/reference. It'll help a lot! Even just mindlessly copying can help you learn, it just becomes a detriment when you are just drawing to draw and aren't seeming to level up from accurate copying.


Thanks for the speech! Lots of great info! I gotta stop looking at other people's work >< So true the journey is way more important than the destination itself bc lots of great things can happen along the way. I'm actually super exicted these days bc I'm learning 3D! It's going to be much easier to bring my designs to life now!

Regrading the anatomy, ironically all the figures were from photos o.O I copy then try to deconstruct what's happening. But yeah my figures are starting to look more technical rather than organic (fail)
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Re: Crankshaft's SB

Postby crankshaft » Sun Nov 20, 2016 6:34 am

Hardcore fail. I want to post some stuff from sketchup but it's all very messy.

nov 20 t2.jpg
nov 20 t2.jpg (137.12 KiB) Viewed 801 times

nov 20 t1.jpg
nov 20 t1.jpg (101.96 KiB) Viewed 801 times
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Re: Crankshaft's SB

Postby Taylor-Payton » Sun Nov 20, 2016 10:57 am

Dude, solid stuff. I'm really fond of the mechanical objects and items. The anatomy will improve if you find ways to make it fun and apply it to things you already know to help speed up the learning process.

From what I can tell, it would behoove you to remove the word "fail" from your vocabulary, haha.

Anything can be considered a failure if your personal reality tunnel deems it so. It's hard to find the will to improve or even allow your mind to scan for ways you are improving if you keep conditioning your nervous system in such a fashion. It's a self-fulfilling mechanism.

Still, I'd encourage you to continue! Maybe try some autosuggestion to help improve your outlook.
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