Snipa wrote:Nice stuff so far, I'm working on clouds too.
Imbalantus wrote:Gestures look great.
For the cloud piece, it would be better to use more brush economy. For example you can do an experiment when you first start with a really large brush and solve as many problems as you can with it, and then you go down in brushsize and then again solve the next batch of problems etc.
sartre's slippers wrote:Hey, I second Imbalantus: nice gestures! If you want book recommendations, Hampton and Loomis have been good to me--also, study perspective (lots of it), it's crucial! If you are interested in a narrative art such as comics, it could be useful to check out something like Graphic Storytelling and Visual Narrative by Will Eisner. Keep up the hard work, and good luck!
EDIT: Another good one for narrative+composition--> Framed Ink by Mateu-Mestre
crankshaft wrote:Nice work! I would also recommend Successful drawing by Loomis and How to draw by Scott Robertson. They are both technical but well worth it. Also watch your verticals in the one point study. Verticals don't converge or lean in one point. Thanks for dropping by my sb! Feel free to ask me anything perspective.
caseylarae wrote:Welcome! What a great start, I love your figures! If you want to become a comic artist, I'd suggest drawing your figures interacting with each other while you're practicing gesture and anatomy. That way you can kill two birds with one stone and learn about character acting while you learn to draw. In my experience, things like acting, visual storytelling, and mood are highly underrated in art/illustration education, and may actually be artistic fundamentals in their own right. Since you have a specific goal in mind, practice for it in ways that will give you experience with these important elements before you even draw an actual comic. Hope that helps, can't wait to see more of your work :)
Markus Creation wrote:Nice skull studies! If your anatomy sucks, you could expand them to making whole skeleton-studies. ;)
crankshaft wrote:Nice work. Yeah perspective can be quite boring and it can feel very mechanical and not drawing. Some critique: For the cylinders remember that the ellipses must always be perpendicular to the minor axis.
Uyeno wrote:Thanks for the comment in my sketchbook! I love your sketches you definitely already have some experience with drawing the figure. Don't be too overwhelmed with the critiques and advice you get on here. Main thing is keep having fun and being determined. I already see your passion in your art so keep up with the habbit.
Aestechnics wrote:Nice gesture studies! Looks like you've got all the basics of stretch / compression in the torso, simplifying limbs, etc. After that, fluidity and rhythm in gesture is just practice and more practice. Glenn Vilppu says it's the most difficult part of a drawing and he has his students practicing it for hours at the beginning of his classes, so what's important is just to be consistent with practice (which is something I need to work on myself).
In some of those recent head sketches, there's a lot of simplification of the head structure happening - it's apparent in the jawline of the two right-most portraits. Even for a young woman or girl, there is underlying skull structure that will affect the curvature of that line. Consider taking a photo of a person and tracing a skull over it, just to see where those bony landmarks appear on the surface and are important to draw.
It may seem somewhat excessive for the stylized approach you're going for, but the more you work on the skull and memorize its landmarks, the easier drawing people in ANY style becomes. Good work and keep it up.
ubem wrote:Love the effort so far Moe!
One thing I think could help is maybe not using so much line thickness in those skulls, it seems to take away the form and sense of construction. The lines in the figures look pretty good, proko on youtube has some good tutorials that might help in gesture drawing. Maybe studying heads from life or from a good photo can help push your understanding of heads. Lastly don't be afraid to add value/shading onto your forms, you'll have to learn how light behaves eventually.
Hope that helps, keep it up!
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