Mateus' mildly interesting portfolio

Portfolio threads go here!

Mateus' mildly interesting portfolio

Postby MateusRoberts » Fri Apr 10, 2015 6:03 am

Not much to say, just some stuff I've finished recently. I plan on having a presentable portfolio until the end of August, so expect more stuff here soon.

Image


Image


Image
User avatar
MateusRoberts
Level 8: Ross Seal
 
Posts: 371
Joined: Tue Aug 12, 2014 3:26 pm
Location: Tittleman's Crest

Re: Mateus' mildly interesting portfolio

Postby MateusRoberts » Thu Aug 06, 2015 6:56 am

Forgot to post these

Image

Image

Image

Image
User avatar
MateusRoberts
Level 8: Ross Seal
 
Posts: 371
Joined: Tue Aug 12, 2014 3:26 pm
Location: Tittleman's Crest

Re: Mateus' mildly interesting portfolio

Postby zenby » Wed Aug 19, 2015 2:18 pm

Holy damn, I have nothing to contribute, but I love your work. Did you use references, especially for that mirror piece? Also, what program do you use?
User avatar
zenby
Level 0: Southern Fur Seal
 
Posts: 3
Joined: Thu Jul 30, 2015 11:52 am

Re: Mateus' mildly interesting portfolio

Postby MateusRoberts » Wed Aug 19, 2015 2:35 pm

Thanks! I use Photoshop, and yes I use reference in all of my pieces.
User avatar
MateusRoberts
Level 8: Ross Seal
 
Posts: 371
Joined: Tue Aug 12, 2014 3:26 pm
Location: Tittleman's Crest

Re: Mateus' mildly interesting portfolio

Postby zenby » Wed Aug 19, 2015 3:13 pm

I guess I mean, how much is reference and how much is your own damn talented brain?
User avatar
zenby
Level 0: Southern Fur Seal
 
Posts: 3
Joined: Thu Jul 30, 2015 11:52 am

Re: Mateus' mildly interesting portfolio

Postby Vielmond » Wed Aug 19, 2015 5:50 pm

Your work is strong. You have the good habit of doing clean edges, that speaks of confidence. It's precisely what an art director wants to see. I particularly like the girl with dragons piece, you got crisp light and shadows there!

Is there still time to do some critique? In some pieces your detail level transitions are too steep; they feel jarring. It's like if you enjoyed painting your favourite parts then got bored with the rest, so you just sketch the volume without quite following through with it. You can easily make your work stronger by working these transitions more carefully.

Image
Image

You can instantly increase the level of detail of an area working one or more of these: volume, light, cast shadows, material, reflections/glossiness.

Sometimes all you need to do is follow the lead of an area you worked. You worked the volume and light of her face. To create a softer transition you can work the volume and light (in this case reflections) of her hair, but with bigger brushes. Then, on her arms/body you can drop the LOD by following through with the light you indicated on her hands/face, and doing only little volume. On her dress you can keep decreasing the detail by working the light only where its absence would be jarring, and volume as well. You can push the detail up by working the material instead (translucency at edges).


Another tip: Be careful with your brushwork when it comes to perspective. Your snow piece feels inconsistent because the brushstrokes on the ground aren't describing anything. The most noticeable characteristic of the ground would be its perspective, thus that's what the brushstrokes should represent. We can also see too much of red's footsteps and the trail behind him/her, making the scene look skewed. To work perspective with your brushwork pick the direction that better describes the shape of what you're painting, and when it's not enough, literally put the brushstroke in perspective.

Image

Image
(stole example from another critique I did. Shhh.)

Also a random tip: You can do vignette through hue+value change. Sometimes when you use value alone it reads as volume change or feels muddy.

Keep up with the good work, and don't forget to link your portfolio here when you're done!
User avatar
Vielmond
Level 5: Grey Seal
 
Posts: 101
Joined: Mon Jun 09, 2014 10:21 am
Location: Brazil

Re: Mateus' mildly interesting portfolio

Postby MateusRoberts » Thu Aug 20, 2015 7:37 am

@Vielmond: Thanks so much for the critiques, I hadn't noticed any of what you mentioned before but now that it's all been pointed out I can see all of it. My future work will definitely address those problems. Thank you!

@zenby: I'll list how much I depend on reference for each aspect of the painting:
- Perspective: a lot, this is the one thing where the 3d softwares won't' make a single mistake;
- Anatomy: not much, I don't trust those 3d models to be perfectly anatomically correct, I still use my knowledge acquired from studies;
- Colors: completely from imagination, the reference is always in black and white;
- Clothing: completely from imagination too;
- Lighting: quite a lot, but I still feel free to change some stuff if it doesn't quite fit the lighting I had in mind.
User avatar
MateusRoberts
Level 8: Ross Seal
 
Posts: 371
Joined: Tue Aug 12, 2014 3:26 pm
Location: Tittleman's Crest


Return to Finished work

Who is online

Users browsing this forum: No registered users and 2 guests

cron