jenmundy wrote:Nice, loving the atmosphere! I like the limited color palette as well.
Cam wrote:Okay, a few things.
Your artwork has some tangents. They're not a super big deal, but you should make a conscious effort to compose things in your canvas with a bit more care. The radio-looking thing above is rotated, and the corner is just barely touching the canvas. Things like that are distracting to the overall piece, and you should generally try to avoid it as it can add unnecessary focus to background components.
I'm not sure exactly where I'm supposed to look. There isn't always a clear focal point. Like with the flashy one above, everything is super-detailed. You should try to get your characters to really pop from the background more, if they're intended to be the focal point. You can soften the edges of things that recede into the background, and lower the contrast and overall saturation and detail as the level of atmosphere becomes more visible.
The chick above is posed awkwardly. She doesn't look comfortable, either. She looks like she's pulling her leg backward into space, which flattens her pose. But even then it looks wrong because she's leaning to the side, which suggests that she's actually resting on her leg with her arm. However, it's slightly bent. If she was leaning on it, she'd be leaning on her elbow, or her elbow would be locked, which it clearly isn't.
It looks strange because her head is facing us, and her leg is facing us, but her torso is kind of at a 45 degree rotation. You should study the spine, its movement and limitation. Overall, I think the above piece is lacking foreshortening, she doesn't blend with the background, but she does blend with the crates at the bottom at a glance. The value range is similar all throughout.
Composition-wise, I see that she's just fired a big gun. The shell indicates that it was fired just a second ago, but she doesn't appear to have had any kind of recoil. Her pose doesn't look strong enough to take the impact of recoil without falling over, and her expression is odd. She has a kind of detached, seductive look on her face which makes no sense to me, considering she's what appears to be some kind of weapon master. I don't understand why she was firing her gun in an arbitrary direction, why she looks disinterested/detached from whatever's happening around her, or even what's actually happening in the background. I see explosions and what appears to be bullet sparks.
So overall, I'd say your work is highly detailed but not 3D enough. Your work feels flat, and I think you could do well to practice structure and perspective. Push your forms a bit more and I suppose keep practicing gestures if you aren't already. You're already good-to-go on rendering and detail. Hope this has been informative and good luck on improving!
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