Tek's Super Sexy Portfolio

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Tek's Super Sexy Portfolio

Postby tekkoontan » Sun Apr 20, 2014 2:16 am

First piece
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Re: Tek's Super Sexy Portfolio

Postby jenmundy » Tue Apr 22, 2014 10:03 pm

Nice, loving the atmosphere! I like the limited color palette as well.
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Mon Apr 28, 2014 12:49 pm

jenmundy wrote:Nice, loving the atmosphere! I like the limited color palette as well.



thanks!!! jenmundy
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Thu May 08, 2014 1:57 am

;
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Fri May 16, 2014 9:19 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sun May 25, 2014 9:35 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Tue May 27, 2014 1:58 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Thu May 29, 2014 5:35 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat May 31, 2014 6:33 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sun Jun 01, 2014 11:05 am

god makers
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Jun 14, 2014 1:37 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Wed Jul 02, 2014 10:29 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Wed Jul 09, 2014 1:26 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Jul 12, 2014 2:26 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Tue Jul 15, 2014 12:14 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Thu Jul 17, 2014 4:07 am

.
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Fri Jul 18, 2014 12:28 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Jul 19, 2014 5:57 am

.
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sun Jul 20, 2014 12:10 pm

..
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Re: Tek's Super Sexy Portfolio

Postby Luna » Sat Jul 26, 2014 12:41 pm

Very nice artwork, tekkoontan! I really think you are a computer game artist! :D
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Jul 26, 2014 1:14 pm

thanks Luna!
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Re: Tek's Super Sexy Portfolio

Postby Cam » Tue Jul 29, 2014 1:38 pm

Okay, a few things.
Your artwork has some tangents. They're not a super big deal, but you should make a conscious effort to compose things in your canvas with a bit more care. The radio-looking thing above is rotated, and the corner is just barely touching the canvas. Things like that are distracting to the overall piece, and you should generally try to avoid it as it can add unnecessary focus to background components.

I'm not sure exactly where I'm supposed to look. There isn't always a clear focal point. Like with the flashy one above, everything is super-detailed. You should try to get your characters to really pop from the background more, if they're intended to be the focal point. You can soften the edges of things that recede into the background, and lower the contrast and overall saturation and detail as the level of atmosphere becomes more visible.

The chick above is posed awkwardly. She doesn't look comfortable, either. She looks like she's pulling her leg backward into space, which flattens her pose. But even then it looks wrong because she's leaning to the side, which suggests that she's actually resting on her leg with her arm. However, it's slightly bent. If she was leaning on it, she'd be leaning on her elbow, or her elbow would be locked, which it clearly isn't.

It looks strange because her head is facing us, and her leg is facing us, but her torso is kind of at a 45 degree rotation. You should study the spine, its movement and limitation. Overall, I think the above piece is lacking foreshortening, she doesn't blend with the background, but she does blend with the crates at the bottom at a glance. The value range is similar all throughout.

Composition-wise, I see that she's just fired a big gun. The shell indicates that it was fired just a second ago, but she doesn't appear to have had any kind of recoil. Her pose doesn't look strong enough to take the impact of recoil without falling over, and her expression is odd. She has a kind of detached, seductive look on her face which makes no sense to me, considering she's what appears to be some kind of weapon master. I don't understand why she was firing her gun in an arbitrary direction, why she looks disinterested/detached from whatever's happening around her, or even what's actually happening in the background. I see explosions and what appears to be bullet sparks.


So overall, I'd say your work is highly detailed but not 3D enough. Your work feels flat, and I think you could do well to practice structure and perspective. Push your forms a bit more and I suppose keep practicing gestures if you aren't already. You're already good-to-go on rendering and detail. Hope this has been informative and good luck on improving!
My sketchbook

Blah, blah, blah, structure
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Aug 02, 2014 5:34 pm

.
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Aug 02, 2014 5:38 pm

Cam wrote:Okay, a few things.
Your artwork has some tangents. They're not a super big deal, but you should make a conscious effort to compose things in your canvas with a bit more care. The radio-looking thing above is rotated, and the corner is just barely touching the canvas. Things like that are distracting to the overall piece, and you should generally try to avoid it as it can add unnecessary focus to background components.

I'm not sure exactly where I'm supposed to look. There isn't always a clear focal point. Like with the flashy one above, everything is super-detailed. You should try to get your characters to really pop from the background more, if they're intended to be the focal point. You can soften the edges of things that recede into the background, and lower the contrast and overall saturation and detail as the level of atmosphere becomes more visible.

The chick above is posed awkwardly. She doesn't look comfortable, either. She looks like she's pulling her leg backward into space, which flattens her pose. But even then it looks wrong because she's leaning to the side, which suggests that she's actually resting on her leg with her arm. However, it's slightly bent. If she was leaning on it, she'd be leaning on her elbow, or her elbow would be locked, which it clearly isn't.

It looks strange because her head is facing us, and her leg is facing us, but her torso is kind of at a 45 degree rotation. You should study the spine, its movement and limitation. Overall, I think the above piece is lacking foreshortening, she doesn't blend with the background, but she does blend with the crates at the bottom at a glance. The value range is similar all throughout.

Composition-wise, I see that she's just fired a big gun. The shell indicates that it was fired just a second ago, but she doesn't appear to have had any kind of recoil. Her pose doesn't look strong enough to take the impact of recoil without falling over, and her expression is odd. She has a kind of detached, seductive look on her face which makes no sense to me, considering she's what appears to be some kind of weapon master. I don't understand why she was firing her gun in an arbitrary direction, why she looks disinterested/detached from whatever's happening around her, or even what's actually happening in the background. I see explosions and what appears to be bullet sparks.


So overall, I'd say your work is highly detailed but not 3D enough. Your work feels flat, and I think you could do well to practice structure and perspective. Push your forms a bit more and I suppose keep practicing gestures if you aren't already. You're already good-to-go on rendering and detail. Hope this has been informative and good luck on improving!



hey thanks for the critique, i read every single word, thanks!
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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Sat Aug 23, 2014 4:22 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Fri Sep 05, 2014 2:15 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Thu Sep 25, 2014 9:23 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Fri Oct 10, 2014 5:53 pm

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Thu Oct 16, 2014 12:49 am

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Re: Tek's Super Sexy Portfolio

Postby tekkoontan » Mon Oct 27, 2014 3:46 pm

Image
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